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samedi 30 mai 2015

10 PlayStation stories you might have missed this week

 

1. Women’s teams join FIFA 16’s roster for the first time

The latest iteration of the annual footie juggernaut was unveiled this week, with the option to play as one of 12 women’s international squads for the first time in the series’ history among the new features. Bravo, EA. Check out the trailer:

2. Metal Gear Solid: Ground Zeroes headlines June’s PS Plus update

Snake’s acclaimed 2014 outing leads out your next batch of games, which also includes the latest title from the Hohokum team, Super Exploding Zoo; word-of-mouth PS3 hit Call of Juarez: Gunslinger; and ace PS4 strategy romp Skulls of the Shogun.

3. Ferocious new Mad Max trailer makes its debut

Everyone seen George Miller’s phenomenal Mad Max: Fury Road flick? If you have, you should be suitably pumped at the prospect of Avalanche Studios‘ impending videogame, set in the same universe. Watch the new trailer here:

4. Check out some Batman: Arkham Knight PS4 gameplay footage

Another week, another glimpse at Rocksteady’s forthcoming superhero epic – and this video is well worth your time, showing off bona-fide PS4 gameplay. Take a look:

5. Save big on the Assassin’s Creed series

As well as discounts on Call of Duty: Advanced Warfare and FIFA 15, this week’s fresh batch of PlayStation Store deals swung the spotlight on the Assassin’s Creed series. Missing anything from your collection? Now’s the time to plug the gaps.

6. PS4-exclusive What Remains of Edith Finch impresses with new trailer

We had a closer look at the intriguing new project from the team behind delightful PS3 adventure The Unfinished Swan, and it’s shaping up very nicely indeed. This is one to watch.

7. Until Dawn gets a release date

The interactive PS4-only survival horror pinned down a 26th August launch date this week, and celebrated with a new trailer and the announcement that classy Prison Break alumnus Peter Stormare has joined the cast.

8. Tantalising PS4 sci-fi horror SOMA gets a new trailer and release date

Strong-stomached PC gamers among you should be familiar with terrifying 2010 survival horror Amnesia: The Dark Descent, from Frictional Games. The next title from the same team, sci-fi spine chiller SOMA, is on its way to PS4 this September, and this week we saw a full 10 minutes of gameplay. Watch, if you dare.

9. Launch details for The Elder Scrolls Online: Tamriel Unlimited confirmed

The ambitious new PS4 MMO set in the Elder Scrolls universe is not far off – expect it on shelves from 9th June. Zenimax Online Studios stopped by PlayStation Blog this week to show off a new trailer and pass on some launch day details.

10. Handsome PS4 strategy game Armello announced

Now this one looks a bit special. Pitched as “Game of Thrones meets Kung Fu Panda”, this digital board game from Australian team League of Geeks has already built up an enthusiastic following among the PC community, and is now set to win hearts on PS4 later this year.

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vendredi 29 mai 2015

PS4 sci-fi horror SOMA release date confirmed, gameplay trailer released

The release date for SOMA, the new horror game from us, the creators of Amnesia: The Dark Descent, is now official! The game will be out on PS4, as a digital-only release, on 22nd September.

Before I go into more detail about the game and its current status, here is a whopping 10 minutes of gameplay for you to enjoy:

We at Frictional Games started working on SOMA in the autumn of 2010, so the game has been in development for almost five years now. This makes it extremely satisfying for us to finally be able to reveal a release date and to look forward to unleashing our creation upon the world.

So why has the game taken so long to make?

The biggest issue has been how to handle our themes properly. We didn’t want SOMA to be just another ‘run from the monster’-affair. While it does have that sort of thing too, as our gameplay video shows, the horror runs way deeper.

The aim with SOMA is to explore the unsettling aspects of subjects such as consciousness, identity and our very existence. We didn’t want to do this by simply having some ham-fisted exposition now and then, we wanted the player to experience this first-hand.

Getting this right has been extremely hard as it’s not something you can easily iterate on. Creating that disturbing sense of existential horror just right takes hours of setup. It also requires a lot of assets to be in place before it can be tested properly. So while other games can make several iterations a week on their foundational elements, it’s taken us roughly a year for each iteration.

Two months ago we sent out the beta, our final iteration, to a bunch of testers. This was quite scary as we knew this would be our final major revision. We’d carried out two big tests prior to that and were pretty clear on what issues to hone in on, but of course we couldn’t be sure that we had made the right choices. If testers failed to have the experience that we wanted them to this time around, there wouldn’t have been much we could do about it.

So it came as a huge relief when the feedback came back overwhelmingly positive. Even those who gave us negative feedback experienced the crucial aspects of the game as we’d intended and liked the game overall. While there were a wide range of reactions, they were all strong and dealt with the topics we’d intended to raise. This makes us quite confident that we managed to achieve our goals and have created a horror game that delves into new, spine-chilling territory.

So all that’s left for us now is just to polish as much of the game as we can, and to make our final release the best one possible. We are all extremely excited about releasing SOMA, and looking forward to hearing what you guys think of it!

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Sign up now for the PlayStation Plus Battlefield Hardline Tournament

Hi everyone. I’m very happy to announce that registration for the PlayStation Plus Battlefield Hardline Tournament opens tomorrow.

If you think you have what it takes to survive among the best of the best, pick up your weapon of choice and head over to the sign-up page before registration closes on 8th June.

The first matches kick off at 8.00pm CET on 21st June so don’t miss the opportunity to show the Plus community what you’re made of – sign up now for the chance to be crowned the ultimate PlayStation Plus Battlefield Hardline champion!

Not a PlayStation Plus member? Then join today from just £5.49/€6.99 per month. To find out more visit our PlayStation Plus site.

Remember, if you’ve not got access to your PS4, PS3 or PS Vita then you can also buy through our online store.

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jeudi 28 mai 2015

Oreshika: Tainted Bloodlines gets new Wailers Way labyrinth; contest starts today

Hello PlayStation Vita fans. On behalf of the Oreshika: Tainted Bloodlines team, I am excited to announce some fun news for the game.

First, let’s kick things off with the in-game contest we are calling Wailers Way. Starting today, 28th May, and running until 10th June, there will be a newly named labyrinth called “Wailers Way”, which is a special area where the goal is to kill as many Oni as possible and to reach a minimum specified score.

If you succeed you’ll receive a bundle of in-game prizes, so join in the fun!

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We also recently caught up with the game designer, Shoji Masuda, and found out a few tidbits you might not know about Oreshika. Without further ado, it’s over to Masuda-san:

How did Kōchin get her name?
Shoji Masuda: First, it comes from the English word ‘coach’, because she’s the character who coaches and guides players in the game. It also comes from the Chinese word for North Star. It’s fitting because the North Star doesn’t move and shines down on you, watching over you – much like how Kōchin watches over your clan as you go through multiple generations struggling against the curse placed upon them.

Do you have favourite “last words” from within the game?
Shoji Masuda: For Oreshika, over 800 departing words were created for the game and my favourite one is, “Our numbers rise, our numbers fall, it is nothing more than the way of the world”. Those words perfectly represent what I felt the first time I held my firstborn in my arms.

What were some of the deciding factors in bringing the game to PS Vita?
Shoji Masuda: Oreshika is the type of game that you can pick up and play in a casual fashion – perfect for a handheld game console. Nowadays, people have an internet connection pretty much everywhere, which allowed the development team to add the function of players connecting their clans with other players’ clans and interacting with them wherever they happen to be.

Do you have any tips for mating with the Gods of Oreshika?
Shoji Masuda: If you’re a hardcore player who is focused on maximizing your stats, you can choose gods strategically. You could also pick them based on visual appearance. If you like the way a certain god looks, you’ll want to integrate their features into your clan. By picking gods based on visual characteristics, it might take you a bit longer to clear the game because you’re not hyper-focused on status parameters, but it wouldn’t stop you from having a good time!

Kōchin moves a lot when sitting still. What brought about all of her animations?
Shoji Masuda: If it were a male character, we wouldn’t have been able to make as many actions as we did. The game character creator for Kōchin basically fell in love with her as he was creating her. He just kept making more and more actions for her!

Being able to see the loot prior to battle is unique. What inspired you to include that game mechanic?
Shoji Masuda: As you play this game, you have to think about future generations. In the game, your character’s stats are passed on to the next generation. In the real world, a parent’s physical possessions and status in society are often passed down to children as well. With that in mind, we wanted players to see, for example, that there may be an item that they won’t get in this generation, but maybe in the next, or maybe there’s a special item that is bequeathed to you by your parent, who also got it passed down from their parent. We wanted players to develop an affection and treasure the items that they have.

We’re excited to leave you with one more exciting announcement before we sign off. We’ve been listening to our fans and we are pleased to release an Oreshika theme, complete with music and icons, for PS Vita and PlayStation TV via PlayStation Store on 10th June!

And if you still haven’t downloaded Oreshika yet, the game is available on the PlayStation Store for €19.99.

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Ambitious fantasy MMO Wander gets new trailer & release date

Greetings, amigos! This is Crystal here coming at you from not-so-sunny Melbourne, Australia to bring you the latest Wander update. The first bit of exciting news is (drumroll…) our release date! Those of you who are overcome with desire to explore the lush forests, beaches and ocean of Wander will be thrilled to know that come 5th June in Asia and Europe, you can!

Next up is something we’re all pretty excited about, and that is our newest trailer! Featuring all four of the forms players can discover in the game – including the beautiful and agile hira, who is being introduced here officially for the very first time – as well as eye-popping shots of the vast and majestic scenery players can explore. While we were at it, we’ve added a little bit of narration as well just for good measure. Feast your eyes on this, and get ready to wander!

Since our time is nearly at hand, we’ve been working hard to develop tons of awesome new features, such as polishing the griffin flying experience to a high-gloss sheen. Anyone who thinks flying will simply be a matter of just pressing a button to get from point A to point B is in for a pleasant surprise, as it will require a little bit of skill and practise to master. Luckily, practising flying is ridiculously fun, as I can’t think of too many things more satisfying than successfully locating and gliding towards a thermal to have it lift you triumphantly into the air! Just keep your eyes open for downdrafts or you could find yourself grounded, your triumph rapidly turning into a sad trombone noise.

Another thing we’ve come up with is a very cool idea for a menu system that doesn’t involve a menu at all! This non-menu will allow the player to manage the map, review their communication glyphs, and change into other forms they’ve found. On top of that, it looks fantastic, too!

Hira_Exploring

Now, you all might be thinking: “Glyphs? What is a glyph and what does it have to do with me?” Well, my lovelies, if you want to communicate with other wanderers, it’s not simply a matter of walking up to them and introducing yourself. You’ve got to learn how, just like in real life! You could be talking to someone who speaks a completely different language than you do, after all.

Thus, while traversing the rainforest you will come across stones that teach you how to draw symbols, which will allow you to speak to other players. This also makes use of the PS4 controller in a very cool and innovative way, by drawing symbols on the touch pad. So basically, the more you search, the more you can say!

Do with this knowledge what you wish. You could become the most helpful person in Wander, using what you’ve learned to help new players find useful and interesting places, lorestones, etc. You could become a legend among wanderers! Or, you could just make some friends and then let them figure things out on their own. Your call!

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Another cool new feature, for those who really want to take advantage of the vast environment available to them, is skydiving. If you’re a hira, you can request a ride from a griffin buddy by using the helpful new “hop on” feature, fly up as high as you can go, and then plummet spectacularly and gracefully to the ground. You can even land on a griffins back in mid-air, if you’re REALLY talented! I know some of you will look at the floating island and your first thought will be that you’re dying to jump off of it. Well, you can, and in an artistic way, no less.

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In addition to this, there is also a Wander PS4 theme! So, if you just can’t get enough of the glorious ambiance and rainforest sounds in the game (and let’s be honest, who can?), you’ll be able to enjoy it on your PlayStation home screen as well.

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That’s it from me for now! If this little taste of what you will experience while immersing yourself in the world of Wander has got you intrigued, then be sure to get your hot little hands on a copy on 5th June. For my friends on the southern hemisphere, what better way is there to deal with the gloom of winter than by escaping into a sunny, tropical paradise? And for the rest of you, where else can you be a tree, a sea creature, or a griffin?

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New The Elder Scrolls Online: Tamriel Unlimited trailer and launch day details

We’re excited to welcome PS4 players to The Elder Scrolls Online: Tamriel Unlimited in just two weeks. When we began development of the console version of the game, we knew we wanted it to feel like it was developed for the PS4, not just another port. With integrated voice chat, a completely redesigned UI, full PSN connectivity and controller support, PS4 players should feel right at home in Tamriel.

Today, we’d like to share some details (and some fun things, too!) to help you prepare for launch. Thank you for supporting us through this journey – we hope to see you in Tamriel on June 9th!

This is ESOTU

Over the past few weeks, we’ve released the first two ‘This is The Elder Scrolls Online: Tamriel Unlimited’ videos. In them, we delved into the freedom and choices that shape your experiences in Tamriel, and all of the activities you can enjoy in ESOTU with friends. Today, we’re pleased to present the final video in the series, all about exploration in Tamriel. You can watch all three videos, including the latest one, below. We hope you enjoy it!

Launch day timing

On 9th June, everyone who has purchased The Elder Scrolls Online: Tamriel Unlimited will be able to log in at midnight, local time. This means that every hour, players from a new time zone will gain the access to play ESOTU on console, beginning with UTC+14.

The Quick Chat system

At launch, the console versions of ESOTU will feature a Quick Chat system. This system will allow you to select from a collection of premade phrases to quickly communicate with other players around you. You set them to your shortcuts just like you would a consumable item. Once you’ve assigned the Quick Chat phrase to your shortcut wheel, you simply hold down Right on the D-Pad, then use the R-Stick to choose one.

When you use a Quick Chat phrase, it will appear as a text chat bubble, visible to those around you along with an emote. Below are a few screenshots of the Quick Chat system in action.

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You can have a total of eight Quick Chat phrases on your shortcut bar at a time. There are currently 22 Quick Chat phrases you can choose from, all of which are localised into English, French and German. We do plan to add more over time, based upon the requests of the ESOTU community.

If you have any questions about ESOTU’s console launch or the plans leading up to it, please post them in the comments. We’ll do our best to answer!

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Free OlliOlli2 update adds new local multiplayer modes today

Hello PlayStation! It’s been an amazing few months since we launched OlliOlli2 on PlayStation 4 and PS Vita, not least with the release of Not A Hero which will be coming to PlayStation soon!

We’ve been inundated with thousands of tweets, comments, and even a couple of REAL fanmail letters. To cap it all off, OlliOlli2: Welcome to Olliwood has been downloaded well over 2 million times!

As a big THANKS, we have one massive, sexy, bodacious update left for you on PS4…

We’re excited to announce that Combo-Rush, our four-way local multiplayer mode is available FOR FREE in today’s update!

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So grab your friends, boot up Combo-Rush and turn OlliOlli2 into the biggest, flippiest, trickiest multiplayer skate session of the year!

You can play across four brand-spanking new Game Modes using all 50 career levels and all 50 spots! What are the new modes?

  • TIME: Rack up the beefiest score in a set time.
  • RACE: Clash against your mates in a quick race to the end.
  • ONE-SHOT: Think Daily Grind, but without the practice!
  • SCORE: Set a target score and pray you don’t sloppy land that massive combo!

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All of this is wrapped up in a tournament format. Select a tournament length and then each round is scored until the winner is crowned!

And don’t forget… If you’re tied at the end of the tournament with your friend-soon-to-be-enemy, Skaters will then meet in Sudden Death – a random One-Shot level to determine the winner… The skating stakes have never been higher!

Oh and before we go, a little update on the leaderboards. Some naughty people (you know who you are!) took advantage of a now-patched glitch to get crazy scores! We’re removing the modified scores now, so once you’ve honed your skills with Combo-Rush against your friends – get back into Olliwood and climb those ranks!

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10 essential tips for success in Nom Nom Galaxy on PS4

We’ve seen a lot of people enjoying Nom Nom Galaxy since its launch on PS4 earlier this month so we thought we’d share a few of our tastiest top tips. For those new to the title, hopefully it shows a little more of what the game is all about!

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As one of SoupCo’s loyal Astroworkers you’ll help to expand its soup empire across the whole galaxy by harvesting a planet’s ingredients and wildlife to make delicious soup! Two Astroworkers can play together in couch co-op or you can form a team of up to four online!

Once you make it through the handy tutorials, you’ll be given all the basic structures you need to set up your own basic soup factories, but as you conquer the market on more and more planets you’ll build up a huge array of buildings, weapons, vehicles and robots which will allow you to create the huge automated mega-factories of your dreams.

1. You can harvest baddies like veggies

Robots like “Arthur” can attack dangerous creatures for you and then the other robots can collect the tasty ingredients they leave behind!

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2. Warp Gates are the shortest distance between two points

A pair of Warp Gates allow you to teleport back and forth. It’s a great way to explore vast landscapes, hurry back quickly when your factory is under attack or transport large quantities of ingredients from further areas.

Warping yourself around the map comes at a cost, however your robot workers can throw ingredients into a warp gate for free, just waiting to be received by your robot minions
on the other side!

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3. Plants have needs, some have benefits

Flora and fauna differ on each planet, and many plants have unique properties to discover; Sunflowers won’t grow in the shade, Mushrooms only grow in caves, and Grass will naturally grow almost anywhere with ease. If you eat aquatic Brineweed (the red seaweed), it will replenish your Oxygen and help extend long underwater expeditions!

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4. Chewing gum?

Galactic Gums are awarded to you regularly and can do a number of cool things! Chew some ‘Oxy Breeze’ Gum and your Astroworker will fart out Oxygen as he moves. Chomp on some ‘Boulder Bash’ and you can punch through normally impenetrable solid rock!

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5. Conveyors and escalators

Automating your soup factory means less work for you. Conveyors can be placed next to escalators to carry ingredients and soup cans.

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6. Power management

Your factory needs power to keep it operational. All the components of your base need to be connected to keep the energy flowing. Metal girders and vertical struts can also transfer power around your factory!

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7. The air we breathe

You can only explore so far as your oxygen supply takes you. Fortunately getting near an Oxygen Flower can re-supply you. When an Oxygen Flower grows tall you can punch to harvest it and plant two more anywhere you like!

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8. Soup machines

These machines are the core of your factory, turning harvested ingredients to soup. You’ll notice a green radar on the soup machines, it points towards nearby ingredients!

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9. Combat

You have to defend your base and fight creatures to convert them into tasty ingredients. There’s an assortment of weapons in the game, but if going in fists only why not hold ‘UP + Attack” to unleash a powerful DRAGON PUNCH! This move can also lead to air juggles!

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10. Your boss, Robo-Sacho is in the know

Each planet on your galactic soup building conquest presents a unique set of challenges and secrets for you to discover. Robo-Sacho, on the start of your second day of work, will give you some insight into each planet’s secrets!

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Our team of soup-pros at Double Eleven and Nom Nom players across the galaxy are finding new and interesting ways to export soup all the time. We’ll continue to publish the best tips, tricks and epic factory pics @DoubleElevenLtd

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mercredi 27 mai 2015

Metal Gear Solid: Ground Zeroes leads June’s PlayStation Plus line-up

Yes, it’s that time of the month again. A fresh batch of new PlayStation Plus games are coming your way in just seven days from now, so if you haven’t already done so make sure you pick up all of May’s goodies before they disappear!

Let’s crack on with the great games coming your way this June……

Metal Gear Solid: Ground Zeroes (PS4)

First up this month, we’re excited to offer Hideo Kojima’s brilliant Metal Gear Solid: Ground Zeroes. Imagine classic Metal Gear gameplay but with no restrictions or boundaries, where you can use intelligence and cerebral strategy to sneak your way through entire missions, or go in all guns blazing.

With Metal Gear Solid 5: The Phantom Pain on the horizon, there’s no better time to jump in and get reacquainted with Snake.

Skulls of the Shogun: Bone-A-Fide Edition (PS4)

Next up, a mash-up of turn-based strategy and fighting-game flare, scientifically engineered for lightning-quick rounds, thoughtful strategic play, and an out-there tongue-in-cheek sense of humour.

You play General Akamoto, Japan’s greatest shogun, who’s been stabbed in the back on the eve of his greatest battle – and transported, to the Samurai Afterlife. But an impostor has taken your place, and it’s up to you to shatter his plans and regain your honour!

Call of Juarez: Gunslinger (PS3)

Experience the epic, violent journey of a ruthless bounty hunter on the trail of the West’s most notorious outlaws. Blurring the lines between man and myth, this adventure made of memorable encounters unveils the untold truth behind some of the greatest legends of the Old West.

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Super Exploding Zoo (PS4 and PS Vita)

From the team who brough you Hohokum, Super Exploding Zoo is a lunatic blend of part arcade action, fiendish puzzles and sly strategy. Round up herds of exploding animals and rampage through 80 destructible levels, seeing off hordes of greedy alien marauders by blowing them up!

Cloudberry Kingdom (PS3)

Next up, enter fiendish platformer Cloudberry Kingdom, the land where good heroes go to die, and Bob is the best of them all. Bob sits on the precipice of retirement, recliner ready, but first he must get back what he lost years ago. Jump and dodge your way through billions of levels on a last ditch mission to conquer infinity. The quest was never over. The princess was never saved. A challenge is waiting, are you ready?

Futuridium EP Deluxe (PS4 and PS Vita)

Finally this month it’s an old school shoot ’em up with a modern twist. Futuridium EP Deluxe offers fast-paced, non-stop, hard-as-nails action, wrapped in a stylish retro vector aesthetic. This one is not to be missed!

In summary

Leaving PS Plus:

Entering PS Plus:

Don’t miss out! Make sure add any of the games scheduled to leave the service to your download list now to ensure you get to play them!

Not a PlayStation Plus member? Then join today from just £5.49/€6.99 per month. To find out more visit our PlayStation Plus site.

Remember, if you’ve not got access to your PS4, PS3 or PS Vita then you can also buy through our online store.

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New on PlayStation Store: Ultra Street Fighter IV, Magicka 2, The Escapists, more

It’s time to get reacquainted with your plinks and option selects – Ultra Street Fighter IV lands on PS4 this week, featuring the definitive character roster and over 100 costumes. Dust off your pads and sticks and get stuck in.

Also available this week, co-op wizard action Magicka 2 casts its spell on PS4 and The Escapists tasks you with busting out of prison.

Finally, don’t forget to check out this week’s discounts that include Resogun and CounterSpy, lots of deals on Assassin’s Creed titles and additional savings on FIFA and PES 2015.

PlayStation StoreOut this week

ps4

 

  • Color Guardians
    Magicka 2
    £11.99/€14.99/AU$22.95
  • Final Fantasy X/X-2 HD Remaster
    Riptide GP2
    (out 29 May)
    £4.49/€5.49/AU$8.25
  • Helldivers: Turning Up the Heat Bundle
    Roundabout
    (Not available in Russia, Ukraine)
    £11.99/€14.99/AU$22.95

 

ps3

psvita

 

PS4 DLC

  • Driveclub
     
  • Lamborghini Icons Livery Pack
    £0.59/€0.75/AU$1.15
  • Torque Livery Pack
    £0.59/€0.75/AU$1.15
  • Lamborghini Icons Expansion Pack
    £4.99/€5.99/AU$8.95
  • Torque Tour Pack
    £1.69/€1.99/AU$2.95
  • Dragon Age: Inquisition
     
  • Jaws of Hakkon
    £11.99/€14.99/AU$23.95
  • Dying Light (out 28 May)
     
  • The Bozak Horde
    £7.99/€9.99/AU$14.95
  • The Escapists (out 29 May)
     
  • Alcatraz
    £1.99/€2.49/AU$3.75
  • The Evil Within
     
  • The Executioner
    £3.99/€4.99/AU$6.49
  • Evolve (out 28 May)
     
  • Savage Monster Skin Pack
    £5.79/€6.99/AU$10.45
  • Markov Night Hunter Skin
    £1.69/€1.99/AU$2.95
  • Hyde Night Hunter Skin
    £1.69/€1.99/AU$2.95
  • Parnell Night Hunter Skin
    £1.69/€1.99/AU$2.95
  • Behemoth Glacial Skin
    £2.49/€2.99/AU$4.55
  • Assault Night Hunter Skin Pack (out 29 May)
    £3.99/€4.99/AU$7.55
  • Farming Simulator 15 (out 28 May)
     
  • ITRunner
    £6.49/€7.99/AU$11.95
  • JCB
    £7.99/€9.99/AU$14.95
  • LittleBigPlanet 3
     
  • Don’t Starve Costume Pack
    £4.99/€5.99/AU$8.95
  • Rocksmith
     
  • Love Singles Song
    £6.49/€7.99/AU$11.95
  • Friday I’m In Love – The Cure
    £2.49/€2.99/AU$4.55
  • Steve Vai -For The Love Of God
    £2.49/€2.99/AU$4.55
  • Lovely Day – Bill Withers
    £2.49/€2.99/AU$4.55
  • Zen Pinball 2
     
  • Portal Pinball (Unlock)
    £2.49/€2.99/AU$4.55

PS3 DLC

  • Dragon Age: Inquisition
     
  • Jaws of Hakkon
    £11.99/€14.99/AU$23.95
  • The Evil Within
     
  • The Executioner
    £3.99/€4.99/AU$6.49
  • Zen Pinball 2
     
  • Portal Pinball (Unlock)
    £2.49/€2.99/AU$4.55

PS Vita DLC

  • Hyperdimension Neptunia U
     
  • Bonus Quest
    £0.79/€0.99/AU$1.45
  • Difficult Quest
    £0.79/€0.99/AU$1.45
  • Zen Pinball 2
     
  • Portal Pinball (Unlock)
    £2.49/€2.99/AU$4.55

Free for PlayStation Plus subscribers until 3rd June

The post New on PlayStation Store: Ultra Street Fighter IV, Magicka 2, The Escapists, more appeared first on PlayStation.Blog.Europe.



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