Hi, everybody! (Hi, Dr. Nick!) I’m Josh, community manager for Dungeon Defenders II, and in case you missed it, our action-packed co-op tower defense game released on 29th September as PS4’s first ever pre-alpha game.
Since then, your response has been incredible! We’ve really appreciated your feedback and input on what you’re looking for these past few months. There are lots of great changes coming based on what you’ve said so far.
Speaking of great changes, we’ve been hard at work on our first content update, Loot & Survive, which released this past Tuesday. We’re super excited to bring our infinite tower defense mode, Onslaught, to the PS4, allowing you to go beyond the wave limits of a map to see who can survive the longest.
We’ve spent so many hours trying to beat more rounds than our community on the PC, and we hope you’ll have as much fun playing it as we do. Many of you mentioned we needed more of a challenge in the game, so we added in new difficulty modes that should provide a needed challenge boost (I lead a high-stress lifestyle, so I tend to stay away from hard difficulties. #casual).
We’ve also doubled the level cap from 25 to 50 and added in new rewards for levelling-up, so that “Yay, I’ve levelled up” RPG feeling should be even stronger now.
For those of you who made it to level 25 before the update, you’ll find some extra rewards waiting for you in the tavern. You’ll have even more rewards if you managed to level up one of each hero to 25!
You can expect to see more rewards and more awesome content in the future. If you’re interested in tower defense games, or RPGs, or if you’re looking for a fun time with friends, call 828-224… just kidding. You should look up Dungeon Defenders II on PlayStation Store. You can also share your feedback on our PS4 forum, which we read every day!
See you in Etheria!
The post Dungeon Defenders II adds new modes, level cap, rewards appeared first on PlayStation.Blog.Europe.
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