Hi Street Fighter fans, Matt Edwards the fighting game community manager from Capcom Europe here. Now that you’ve seen a little bit of Street Fighter V in action, I want to take some time to give you a rundown of the new fighting systems.
The Street Fighter series is renowned for innovating the fighting game genre with each numbered iteration and this title is no different. So it’s out with the Focus Attacks and Ultra Combos as we introduce you to the V-Triggers and V-Skills that are set to dragon punch the Street Fighter series into the new generation.
Whether your weapon of choice is the DualShock 4 controller or an arcade stick, pulling off a Hadoken with Ryu is the same as it’s always been. A quick flick of the stick, any punch button and out comes the plasma.
The same is true of the classic Shoryuken and Tatsumaki Senpukyaku, but what makes SFV Ryu different is his Mind’s Eye and Denjin Renki. The former is his V-Skill, a unique ability which is performed by pressing both medium buttons together, and for Ryu, the effect is a parry that instantly deflects blows and projectiles alike.
Ever played Street Fighter III? Ryu takes the legendary mechanic from 3rd Strike and makes it his own. Chun-Li can use her Rankyaku to jump forward at a lower trajectory while M. Bison can use his Psycho Reflect to snatch a fireball out of the air before propelling it back at double speed.
All V-Skills are free to use without dipping into your V-Gauge, but if you really want to turn the tide of battle, the new V-Trigger system pushes your character to the limits of their martial prowess.
The hallmark of the V-Trigger system is that it gives each character a more distinguished fighting style, and it is easily activated by pressing the heavy buttons together once the V-Gauge is full.
When Ryu activates his Denjin Renki, he temporarily enters a powered up state. He can charge his Hadoken for additional hits and break the opponent’s guard more easily.
M. Bison can use his Psycho Power to amplify his special moves. Nash can instantly close the gap with his Sonic Move teleport. And Chun-Li can power-up her already excellent normal attacks with multiple hits.
It’s also worth noting that the V-Gauge – just like the Revenge Gauge from Street Fighter IV – resets between rounds. So if you’re low on health with only a few seconds left on the clock, your best bet is to activate V-Trigger and mount an epic comeback.
So, is the V-Gauge reserved exclusively for the V-Trigger? Not quite. You can also spend a portion of the V-Gauge to perform a V-Reversal. This is similar to the Alpha Counter system from the Street Fighter Alpha series, as by pressing forwards and all three punches or kicks (depending on the character), you can knock the opponent back whenever you block an attack.
Not all V-Reversals have the same effect either! Some knock the opponent down completely, while some cause the players to switch sides, so it will be important to know how your V-Reversal functions.
This is just another way in which Street Fighter V takes the timeless fighting framework and pushes it to the next level. Here’s to another era of unforgettable Street Fighter action.
Stay tuned for more information and exciting news on Street Fighter V over the next week!
The post Street Fighter V battle system detailed in new trailer appeared first on PlayStation.Blog.Europe.
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