Growing up in the late 80’s and 90’s, the favourite weekend pastime of my brothers and I was playing video games. This is likely not that different from that of the reader, but keep in mind that this was a time before high-speed internet, before 65″ flat screens and before wireless controllers even.
This meant we used to take turns or play at the same time, but always sitting right next to each other. We’ve had friends come over to play games, and even took our consoles with us when we went to visit our family. Even now, my brothers and I share fond memories of us beating difficult levels, improving lap times or finally saving the princess.
As time went on, I had a blast playing early online games like Quake and later, during high school, many rounds of Counter Strike. While I loved those days as well, the best memories from those times were from garage (or attic) LAN-parties at my friends’ house.
During college, we used to invite people over to our place to play games before our nights out. Party games, dancing games, fighting games, something for everybody, even those who always said they “didn’t play any games really”. Those were usually the ones shouting the loudest at the end of each session.
Fast-forward to some fifteen years later. I’ve been running a game development company for the better part of a decade now and am a father of three wonderful kids. When we design and build our games, we aim to re-create that experience of many years ago. Sitting side-by side with your siblings, friends or kids, enjoying great games.
This experience is at the core of our next game: It came from space and ate our brains, a twin-stick arcade shooter that will bring you many hours of co-op fun
You play with up to four players in a beautifully stylised world overrun with snarling, pink, brain-hungry aliens. Make your way through six campaign missions, choosing a difficulty setting that matches your play style. After that, you can challenge your friends to a round of Survival, where you’ll collaborate, but also battle for the highest scores.
Choose and upgrade your favourite weapon each round to make sure you’re ready for that final huge wave of aliens. It came from space and ate our brains is a true couch co-op experience that can be enjoyed by everyone (PEGI 7+, ESRB 10+).
It came from space and ate our brains will be available on PS4 early 2020.
The post Twin-stick sci-fi shooter It Came From Space And Ate Our Brains brings its couch co-op action to PS4 next year appeared first on PlayStation.Blog.Europe.
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