How do you define the look of a sport that won’t exist for another fifty years? It’s a question that the developers at Guerrilla Cambridge carefully considered when they set out to create their PlayStation VR exclusive arena shooter, RIGS Mechanized Combat League.
You can tell a lot about the nature of a sport by looking at the aesthetics of its uniforms, venues and sporting equipment. Take motorsports, for instance: the aerodynamic shape of a formula one car communicates a need for speed, while the highly reinforced roll cage of a rally car indicates a need for sturdiness. In RIGS Mechanized Combat League, the lightweight frames, sleek bodies and curved lines emphasize the athletic nature of the machines.
In the video below, Art Directors Tom Jones and Alex Kanaris-Sotiriou talk about the game’s concept phase, and show how Guerrilla Cambridge experimented with different designs to find one that best suited their vision for a futuristic mix between motorsports, combat sports and goal-focussed team sports.
You can pre-order RIGS Mechanized Combat League from PlayStation Store now.
The post How Guerrilla defined the look of RIGS: Mechanized Combat League appeared first on PlayStation.Blog.Europe.
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