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lundi 3 décembre 2018

New on PlayStation Store this week: Just Cause 4, PUBG, Thronebreaker: The Witcher Tales, more

December is finally here, which means we can officially start talking about Christmas! First and foremost though, let’s take a look at what PlayStation Store has to offer this week. From intense battles in extreme weather conditions to fantasy card games – there should be something for everyone.

1. Just Cause 4

Avalanche Studios drops us into Solís, a vast South American action-packed world of oppression, conflict and extreme weather conditions. Fight your enemies while dodging tornadoes and tropical lightning storms, or find a way to turn the terrifying weather to your advantage…

2. PlayerUnknown’s Battlegrounds

Winner winner chicken dinner! Test your mettle against fierce competitors in an all-action battle royale that pits up to 100 players against each other. Grab the best weapon you can find and fight to be the last player standing.

3. Thronebreaker: The Witcher Tales

Raise your army and engage in card battles as Meve, a war-veteran and the queen of Lyria and Rivia. CD Projekt Red delivers an enchanting RPG adventure riddled with thought-provoking quests and tough choices that’ll impact the fortune of your kingdom – and how your subjects perceive you.

4. Rush VR

Immerse yourself in the thrilling world of wingsuit flying as you soar through over 80 stunning VR rendered mountains paths. Enjoy multiple game modes like Race to the Finish, Time Attack and Score Challenge alone – or prove yourself against other players online.

  • Available: Tuesday 4th December

5. Monster Boy & the Cursed Kingdom

Monster Boy & the Cursed Kingdom

Enjoy a blast from the past courtesy of Game Atelier and Ryuichi Nishizawa, creator of the original Wonder Boy. Jump into the action in this colourful hand-animated adventure filled with secrets and hidden paths. Switch between six beastly forms with unique combat and special abilities while you explore a gorgeous platforming world.

PlayStation StoreOut this week

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Remember, if you’ve not got access to your PS4, PS3 or PS Vita then you can also buy through our online store.

Free for PlayStation Plus subscribers in December

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Battlefield V’s post-launch plans detailed ahead of Tides of War Chapter 1’s launch tomorrow on PS4

With Battlefield V, launch really is just the beginning. Starting 4th December, you can continue your World War 2 journey in the Tides of War Chapter 1: Overture.

What is the Tides of War?

If you’re a Battlefield fan, you’re probably pretty familiar with terms like “Premium Pass” and “Expansion Packs.” Battlefield V does away with those concepts, creating a single, evolving voyage for all our players — at no extra cost. This voyage is known as the Tides of War. Each Tides of War chapter will introduce new gameplay, improvements, and battlefields. From maps and modes to weekly events and rewards, your ongoing Battlefield V experience is just beginning.

New experiences

Want to spend a little quality time getting to know the weapons and vehicles of Battlefield V? You could take your chances on one of the regular multiplayer maps, but you may end up spending more time spawning than fighting. Instead, we’d suggest heading to the Practice Range, introduced with Chapter 1.

Start by selecting the Shooting Trial or Driving Trial. Both will give you a chance to practice your aim or driving skills against pop-up targets on a modified version of the Hamada map; the more you take out, the higher your score. Try different Shooting Exercises to increase your accuracy, and up the difficulty to really challenge yourself. Hop into a Churchill Tank and take it for a spin, or climb to new heights in a Spitfire.

Overture unveils a brand-new single-player War Story, “The Last Tiger.” In it, the war is winding down, and the once seemingly unstoppable Axis forces are being driven to their inevitable defeat. Desperately trying to defend their homeland, a lone Tiger I Tank crew must attempt a last stand against overwhelming Allied forces while beginning to question the ideology that brought them to that point.

How will you use this legend of the German war machine to stay alive? Its heavy armour offers you some protection, but you’ll need to keep moving and play smart to make it through this War Story.

Battlefield V

An expanding battlefield

And speaking of tanks, we’re also unleashing the massive mechanized beasts on an all-new map called Panzerstorm. Loosely based on the Battle of Hannut, Axis forces are pummeling British defenses in Belgium during the spring of 1940. The scenic rolling hills are now littered with the husks of damaged and abandoned tanks, ripe for the picking.

This vast map allows up to 17 tanks (and three more Reinforcements) to prowl its once-idyllic town, farms, and forests. Prefer to try your luck on foot? There are plenty of opportunities for Infantry ambushes with abundant Fortifications and trenches throughout. And don’t forget to look up – air support can make or break your team’s chances.

Evolving gameplay

We’re introducing even more customisation options with Chapter 1. Until now, players have been limited to tweaking the look of the soldiers and weapons of their Company. With Overture, they’ll be able to change the appearance of their vehicles, making for even more memorable moments on the battlefield.

Customisations only change the appearance of the vehicles, not how they perform in combat, but are a great way to make sure you stand out amidst the chaos. The right nose art on your fighter as you swoop in to strafe an enemy position can really leave an impression. Make sure your enemies know who’s coming for them with these new options.

Chapter 1 includes weekly events, too, which will help you learn some of the finer details of Battlefield V gameplay, earn rewards, and progress your Company. Playing any game mode during the course of a Chapter will help you gain rewards and Chapter Ranks. As your Rank increases, you’ll have access to both new gameplay items and cosmetic items. The more you play, the more you’ll unlock.

Launch is just the beginning

Overture is just the tip of the iceberg, as new modes, maps, gameplay experiences, and more are on the way. Every Chapter brings a changed battlefield — and more only in Battlefield moments — so don’t miss out.

The post Battlefield V’s post-launch plans detailed ahead of Tides of War Chapter 1’s launch tomorrow on PS4 appeared first on PlayStation.Blog.Europe.



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Learn the basics of wingsuit racing ahead of extreme sports game Rush VR releasing on PS VR tomorrow

So you’re sick of skydiving, bored with base jumping, and have had it with being hunted by billionaires for sport. You need a new way to flood your central nervous system with adrenaline. Well good news, wingsuiting is just the sport for you!

RUSH VR is the ultimate wingsuiting experience. Living up to its name, RUSH VR provides the downhill thrills of wingsuiting but with a significantly lower chance of grisly death (depending on where you’ve set up your VR unit, I guess.)

But what is wingsuiting exactly? You could find out by playing the game, but if you’d rather read about the history of this insane hobby, please continue.

A brief History of poor decision making

Wingsuiting was invented by Franz Reichelt. He first tested his invention by leaping from the Eiffel Tower in 1912. This was also the last test. Rest in Power, Franz. A few more foolhardy souls follow Reichelt’s lead, mostly meeting the same unfortunate end, and the hobby died off. It wasn’t until the 1990s that technology and design had advanced far enough that wingsuiting became viable, and from there things really took off (INTENDED).

Rush VR

Wingsuit basics

A wingsuit is, and prepare your brain for this next part, a suit with wings. Still with me? Good.

Specifically, it’s a skydiving suit with material webbing stretching from the wrists to the ankles, and between the legs. These membranes catch the wind when the limbs are extended, essentially turning the wingsuiter into one large airfoil wing. Think flying squirrels, or sugar gliders. While this “membrane wing” design does not generate enough lift for true flight, it does drastically increase the ‘glide ratio’ of the wingsuiter, allowing them to soar for great distances.

To make the wing work, the first thing a wingsuiter needs is velocity, usually achieved by jumping from a plane, or BASE jumping from a tall structure (Rest in Pizzarolls, Franz.) Once a sufficient speed is reached, the wingsuiter can begin to control their movement with their arms (or in the case of Rush VR, five other control options as well, because not everyone plummets screaming into the ground in the same way).

But sometimes the adrenaline rush of almost dying isn’t enough. Sometimes you want checkpoints to race through, speed boosts for daring flyers, multiplayer modes and scoring challenges and leaderboards. Well good news, friend!

Rush VR

RUSH VR – more thrills than a haunted house on a rollercoaster

RUSH VR was designed to provide the visceral thrill one gets when hurtling down a mountainside at breakneck speed. The sensation of speed is palpable, with the perilously close canyon walls hurtling by, flecks of water and snow colliding with your visor, and the breathtaking drop as you crest over a hill and see the world spread out beneath you. But RUSH VR isn’t just a wingsuiting sim, it’s also a racing game, so we’ve included some additional elements to increase enjoyment.

Boost your way to success (or into the side of a tree)

Fill the ever-important boost meter by grinding as close as possible to the walls, floor, or any obstacles you can find. Yes this will dramatically increase your odds of wiping out, but in a downhill race like RUSH VR it’s a case of who dares wins.

Admire the view (while also watching out for that damn tree)

Mother nature is amazing, and we think we’ve done her justice with Rush VR. We’ve created four gorgeous environments in which to race, each with dozens of different routes, from beginner to nightmarish, and a whole array of weather and day/night conditions to boot. Want to race during an epic thunderstorm? Or through a canyon as the rising sun casts everything a deep, burning red? We got you.

A friend at speed is a friend indeed

Sure, bots can be crafty opponents, but there is no sweeter victory than that you snatch away from your friends at the last second. Team up with up to seven of your best and hit the jump. Communicate with the extensive hand gestures, shout at them through voice chat, fly in front of them so your smoke obscures their vision: all’s fair in wingsuiting and war.

It’s physics, Jim

Physics. Do we really need to say more? Everyone loves extraneous VR physics. We have nerf guns, basketball hoops, beach balls, paddles, you can even crack a soda while you wait; anything you want to kill a little time while waiting for that one picky friend to choose their suit skin (of which we have plenty). Guaranteed you will spend way too much time shooting each other with nerf darts. It’s basically half the game at this point.

Conclusion?

And there you have it, your intro into the wild world of wingsuiting. If any part of you is interested in trying wingsuiting for real after reading this guide, then godspeed you brave fool. For the rest of us there is the high-flying, death-defying, adrenaline-pumping action of RUSH VR. All of the excitement, none of the splatter. Download it for PSVR and feel the rush! Rush VR releases in North America and Europe tomorrow, December 4 and Asia December 13 ($24.99 / £19.99 / €24.99) with a 20% launch discount for PlayStation Plus members for the first two weeks of release.

The post Learn the basics of wingsuit racing ahead of extreme sports game Rush VR releasing on PS VR tomorrow appeared first on PlayStation.Blog.Europe.



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Craft contraband with PS Move controllers in Prison Boss VR, out on PS VR this week

Hello everyone! I’m Alexandre Pernot Lopes, co-founder at Trebuchet, a studio of seven awesome people based in Montréal, Canada. We are proud to announce the upcoming release of our first game Prison Boss VR to PlayStation VR this Wednesday, 5th December, updated with the brand new Boss Mode.

For those who don’t know Prison Boss, it’s a game about crafting contraband in jail as fast as you can without getting caught by the patrolling guards.

The game is about thinking and planning your nights of crafting to be able to answer to the ever demanding black market. In this very cartoony prison environment, you’ll be rolling cigarettes, fermenting alcohol but also preparing cookies and crafting “creepy bears” out of metal bits and some pieces of fabric.

Home sweet home: The jail cell

The whole game takes place in your jail cell, which quickly becomes a full-on contraband workshop as you buy more furniture to store your materials and your stacks of money (a good contrabandist is a loaded contrabandist).

The original idea of the game came from trying to design a VR experience using no artificial movement at all so that the player is more comfortable with his surroundings.

We went on thinking: “In what context does someone spend a lot of time at the same place without moving much? -In prison!” We also took inspiration from VR games that we enjoyed like Job Simulator and we merged it with our love for management and tycoon-like games. Mix all of these things up, add Humpty-Dumpty-esque characters, and you’ve got yourself Prison Boss VR!

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VR Crafting in a nutshell

We thought each crafting recipe as a distinct challenge. When planning your crafting night, you have to consider the varying cost of the materials needed for your items while guessing how many you’ll be able to complete with your skills.

There are 11 different items, each made from a sequence of actions you will need to memorize and execute as fast as you can.

For example, the cigarette goes like this: Step 1, Tear a piece of paper. Step 2, pour tobacco on the paper. Pause! Did you just hear a guard coming? No. Continue! Step 3, roll the cigarette by mashing the Move button. Step 4, lick the paper by bringing the controller to your face. Ta-da! You’ve made a cigarette! Now hide it if you want to get rich.

New boss mode: For intense crafters

Originally, the game was structured in four different prisons, each offering its own set of crafting recipes for you to master. The progression through the prisons serves as an introduction to all of the 11 crafting recipes.

We’ve been thinking for a long time about adding a sandbox mode that would allow players to toy with all the recipes in the same level. Once you feel like you mastered the game, the Boss Mode awaits you. The goal is to make as much profit as possible while not being caught by the guards. Try to get the highest score possible with a “build” that you refine by carefully choosing which items you unlock in which order.

New comfort features enhance the crafting experience

One major improvement we’ve developed for PS VR is the addition of comfort features. The game now adapts to your height and allows you to do swift rotations to face the four walls of your cell.

We also added distance grabbing, but, more importantly, DISTANCE THROW! (shout as you read for maximum effect) Now objects are projected away from you relative to the spot you are aiming towards with your Move controllers. Releasing the trigger with an object in hand will now propel it with the right amount of force to reach the target you’re aiming at (cool stuff).

The game started as a student project we did while finishing our Masters degree in game design. After we finished school, we moved to our teacher’s office to work day and night for a whole summer in order to make Prison Boss become a full-fledged VR experience.

Since then, we worked really hard on the game, learning a lot on the road. We have reviewed the core aspects of the game to bring it on PS VR. It means a whole lot for us to release on PlayStation, so we hope you’ll enjoy Prison Boss VR, out this week!

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